๐ฎ CONTROLS
Move:
WASD or
โโโโ or mouse / touch-drag.
Firing is
automatic โ your only job is to dodge and position.
P pause ยท
T toggle Auto-AI ยท
M mute ยท
1โ
4 or
[ ] set game speed.
๐ฏ GOAL
Each
Level = 4โ7
waves of enemies, then a
Boss. Clear the boss to open the
Upgrade Bay and advance. Levels are endless and scale up forever.
๐ PICKUPS
โ Cores โ currency for upgrades (banked even when you die).
+ Hull repairs,
S Shield recharges,
R Overdrive = fire burst.
A
Core Magnet upgrade pulls pickups toward you.
๐ซ UPGRADE BAY
Spend cores on
20 weapon tiers (Pulse โ โฆ โ Singularity),
Damage, Fire Rate, Multishot,
Engines, Hull, Shield, Magnet,
Pet Fighters, and 4 stacking
elemental effects:
๐ฅ Incendiary (burn),
โก Tesla (chain lightning),
๐ฅ Blast (kills explode),
โ๏ธ Cryo (freeze-slow) โ
they apply to your shots AND your pets'. Upgrades are
permanent โ they carry across every death.
Death resets Score & Level to 1 but keeps all upgrades and banked cores.
๐ค PET FIGHTERS
You start with
4 pet drones (up to
50). They're mini copies of your ship and fire the
same weapon you have โ upgrade your weapon and every pet upgrades too. They fly out to
hunt a target until it's destroyed, then return to guard you. About half always stay home to protect you.
๐ง AUTO-AI
Auto-AI flies, dodges bullets, farms cores and fights bosses on its own. When it dies it
auto-banks cores, auto-spends them (prioritising weapon tier + more pets + survivability) and
relaunches โ getting stronger every run. Toggle it anytime with
T.
โฉ SPEED
Slow / Normal / Fast / Lightning changes the whole game's pace โ great for grinding upgrades fast on Auto-AI.